Be Ahead of the Game: Telling gaming from gambling
Learn about this Year 10 school education program for helping students understand the difference between gaming and gambling to avoid potential harm. Parents and educators can help young people think critically about these influences.
Keywords
online safety , safety in the online world , gaming , gambling , risky behaviour , healthy choicesCategories
Audience
Educators
Learning areas
Health and Physical Education
General capabilities
Personal and Social Capability
Details
Published by
Victorian Responsible Gambling Foundation
Please note: The Student Wellbeing Hub contains links to third party websites not controlled by the Australian Government Department of Education or ESA. Find our site's full Terms of Use here.